Welcome to

Monkey Plunger

Monkey see monkey doo.

Archives

Categories

ReBlog

Tags

Stelarc’s talk at Transmediale

February 9th, 2007 by Monkey

Wow! That was a fantastic talk. I wish more artists could talk about their work with so much passion and sense of humour. The talk of Australian performance artist Stelarc, titled Fractal Flesh - Prototyped, printed and phantom bodies, presented his work in a thematic way.

He explained how his performances explore the body as an evolving architecture. In our era, bodies can be extended in different ways: plastination enables us to conserve corpses and the advance of medicine allow for the life of a comatose patient to be extended for a long time.

0rocccccccs.jpgThe Suspension performances where his naked body was suspended in the air by inserting fishhooks into his skin were done 27 times over a period of 13 years and each time at a different location. He called it a “posture of indifference”: the body’s awareness is extruded and its operation is extended into the realm of the absent, the involuntary, the alien. In a performance in Copenhagen (video), the body of the artist (he actually talks about himself as “the artist”) was suspended 60 meters high using a crane from street level. Heartbeat and blood flow were amplified with multi sound sensors to produce a soundscape. As he got gradually exhausted from the performance the heartbeat quickened, breath shortened and so the soundscape evolved.

The rock suspension of the body was counterbalance by the wreath of rocks, one rock for each insertion point. The body was gently swaying from side to side, setting up random oscillations in the rocks. Stelarc decided to stop the performance when he heard a phone ring in the gallery. They did it anyway. His body was rolled out of the window of a building. After 5 minutes he could see the police cars arriving. Police then erupted in the apartment and asked for his ID which given his situation at the time was rather difficult to produce!

In an abandoned space in Brisbane, he made a more complex performance using a control box that allowed him to choreograph his body movement through the space. He could hoist his body up and down travel in any direction. He could also propel it forward, turning his body into a kind of projectile in the space. Also by starting and stopping the body suddenly he could get the body to swing from side to side. The performance was about 30 minutes. There was hardly any bleeding. You just have to avoid to insert the hook into the muscles.

0asusppol.jpg

At an abandoned monorail station in Japan, he did a suspension with the third hand attached and controlled using his muscle signals (abdominal electrodes allow independent movements of the third hand.). He could control the up and down movements of his body. The sounds of the third hand and the body signals were amplified to produce a soundscape.

These performance were usually done without an audience, only people who happen to pass in the area by chance would see him naked, hooked and suspended. In NYc and Copenhagen, however, the performances were financed by galleries and festivals so they had to be public.

0aastomach.jpgIn 1993, he participated to the Australia Sculpture Trienalle. The theme was: site-specific works. As ususally he went for the extreme and had a Stomach Sculpture specially-designed for and inserted into the body (video). The sculpture was inserted approximately 40 centimeters inside the stomach cavity. The sculpture was a very simple mechanism driven by a plexidriver cable to a servo motor and a logitech circuit outside the body (not all the parts were small enough to be inserted inside the body). The body became the host of the art work. Instead of a sculpture for a public space, he made one for a private physiological space. Instead of having the technology attached to the body (cf. Third Hand), technology was invading the body. It was inserted into the body not for some medical necessity, but simply through some artistic choice.

The sculpture had a flashing light and a beating sound. It is about 15 mm in length and 15 millimeters in diameter but fully opened it is about 50 mm in diameter and about 75mm long. The video was done using an endoscope.

0athirdhandd.jpgThe Third Hand was attached to his body. It is controlled by abdominal electrodes, that allow independent movements of the apparatus.

Completed back in 1980, the new extended arm manipulator has wrist rotation, thumb rotation, individual finger flexion and each finger opens and closes. So each finger can be a gripper in itself. This time the body is extended with a new manipulator. In a performance he used his three hands to write the word “Evolution.” Was quite tricky especially as he had to learn how to write back to front because he was writing the word on a glass panel in front of the audience.

A 1995 work was using a touch screen interface that allowed people at the Centre Pompidou in Paris, at the Media Lab in Helsinki and at the conference Doors of Perception in Amsterdam to access his body in Luxembourg and by touching the muscles on the computer model program the choreography of his remote body. He could see the face of the person who was moving him, and they could see his body movements or their choreography. The body became a kind of host for a remote agent. People in the three cities were able to access and move the body over a period of three days. Only his right leg could not be activated (he needed it to stand on!)

The Ping Body performance used the ping internet protocol to activate the body through internet data. During the performance he would ping 40 global sites. The signals were mapped to the body muscles and the body thus became a crude barometer of internet activity. The body moved according to the internet activity.

0asstelar.jpgThe Exoskeleton was inspired by insects. It is a six legs walking machine that translates body movements into machine legs motions.

The Walking Head: an autonomous robot with an LCD screen and a computer whose facial behaviour depends on the movements around. As visitors enter a dark room, the eyes of the face open and starts to communicate with the person and the robot moves. It then sits down, closes its eyes and waits for the next person to enter the room (images).

Talking about robots, he showed us a video of a fantastic robot developed at the University of Cleveland. It uses both wheels and legs to move superfast, it can tumble down the stairs without any damage and it can move equally well on either side.

He presented a rather weird work called Blender. He met Nina Stellar one day at the morgue, she was carrying a human arm. Her job is to cut up body parts for medical students. Both artists had content of their body removed (blood, subcutaneous fat, nerves, connective tissues). It was actually very difficult to obtain the body liquids. As soon as body content are outside your own body they are labelled as “bio-hazardous material”. The installation was human high, it was composed of a blender and four oxygen tanks. The material removed from the artists was mixed every 5 minutes. After that the protein would go back to the bottom of the glass bowl and the fat would sit at the top. It’s the opposite of the Stomach Sculpture, as this time it’s the machine that contains bits of human body.

0amaterrrl.jpg 0ablenddr.jpg

The Extra Ear project dates back to 1996 so it took him nearly 10 years to find surgical assistance to realize the project as the process goes beyond cosmetic surgery. He was first planning to place the ear on his cheeck, next to his actual ear because the jawbone contains too many facial nerves which made it too risky (he could have half of his face paralysed) and ridiculous (the extra ear would wiggle each time Stelarc would speak or chew.) The idea is to construct an ear using skin cartilage taken from his thorax. Together with SymbioticA and Tissue Culture & Art Project they deided to grow a small replica of the ear using cells. They made a cast of the ear, scalled it down, used scaffold to give the cell and ear shape, put it inside a rotating bio-reactor and fed the growing ear with nutrients regularly.

0armstelar.jpgThe ear was seeded in Perth but at some point it had to travel. The trick was to keep it constantly at body temperature so they put it in the underwear of the person who was carrying it. There was fortunately no body check at the airport.

Beginning of last year he got the opportunity to get funding for the project and attached the ear on the forearm of the artist. The operation requested 3 surgeons on 2 and a half hours. He first had a microphone implanted in it but had to be removed temporarily because of infection.

The idea is to have the microphone connected to a bluetooth wireless transmitter. When they first tested it at the hospital, it was working quite smoothly even if the ear was wrapped in bandage. The system would allow people in remote place to hear what the extra ear is listening to. If you phone him with your mobile phone, Stelarc could speak to you through his extra ear. Speaker and receiver would be placed in a gap between his teeth: when his mouth is closed, only he would hear the phone conversation; with the mouth open, the voice of the caller could be heard through Stelarc’s mouth.

Images from Stelarc’s talk at Transmediale.

Originally from we make money not art on February 1, 2007, 5:00pm

Posted in ReBlog, Video | No Comments »

The Escape Headphones

February 9th, 2007 by Monkey

00clostropj.jpgYop! Another nice project from the Work in Progress Show of Interaction Designs at RCA.

The Escape Headphones, by Chris Woebken, allow you to explore the phobia of enclosed spaces, and ultimately even enjoy having this phobia. Everyone experiences this fear in some form, as claustrophobia is not only the fear of enclosed places, but a fear of not having an easy escape route.

Inspired by the way blind people perceive their environment with their acute sense of hearing, the designer got interested in experimenting with the acoustic perception of places.

The proximity-sensing headphone is an experimental sonic device that allows small spaces feel much larger than they are. While most portable listening devices usually mask your environment with a soundtrack, this device aims to create a playful sonic experience. This device might also create a special interest in exploring small places.

Although the enclosed space in the exhibition room was not very frightening, the headphones seemed to do what they claim. Or maybe i am so claustrophobic myself that i’d buy anything that promises to save me from walking up 6 floors because i’m chicken out when the lift is too tiny.

Image by Sutje.

Originally from we make money not art on February 4, 2007, 2:28am

Posted in ReBlog | No Comments »

Wifi Liberator toolkit

February 9th, 2007 by Monkey

00aliberat.jpgJonah Brucker-Cohen has just released an OS Wifi Liberator Toolkit designed to liberate Pay-Per Use wireless networks and create a free, open node that anyone can connect to for Internet access.

“The project is presented as a challenge to existing corporate or “locked” private wireless nodes to encourage the proliferation of free networks and connectivity across the planet.” Like the Wifi-Hog project, “the Wifi-Liberator examines the tensions between providers trying to profit from the increasingly minimal costs associated with setting up a public network and casual users who simply want to see the Internet transform into another “public utility” and become as ubiquitous and free as the air we breath. The project targets pay-per-use wireless networks as often found in airports, other public terminals, hotels, global-chain coffee shops, and other public waiting points.”

An important feature is that Wifi Liberator only allows a person to connect to the Internet if they share their connection, thus stopping people from using the Liberator to “leech” the connection only for themselves.

Via coin-operated.

Related: Interview of Jonah Brucker-Cohen.

Originally from we make money not art on February 2, 2007, 4:02am

Posted in ReBlog | No Comments »

Love, technology, etc.

February 9th, 2007 by Monkey

One of my last posts about the Design Interactions work in progress show in London. People who checked my images of the show are writing to complain that they are frustrated to see intriguing images without any explanation. So here you are, my friends, three projects that investigate ideas and ideals of love and commitment:

With Love, Only Better, Thomas Wynne Morgan looked at the way commitment is affected by chemical and hormonal balances in the body, but also by changes in society.

The nature of male and female is changing, roles are changing, behaviors are changing and in this fluid and complicated society how and by what means will we adapt? How might emerging technologies be appropriated to elicit subtle forms of control and how might these changes affect out current societal norms?

0tiedddd.jpg

He was showing two ties, one for each person in the couple. Sensors in the pants of the wearer would make the tie raise whenever attraction to another person is detected.

Ivo Vos is fascinated by the personality of Eric Wilson. Wilson has a business called “The Love Locker, Inc.,” which is operated out of his garage. He also works part-time for the local police force.

Eric crafts and sells sex machines. He believes that these machines saved his marriage. His wife had fantasies of making love with two guys so he built her a machine that would do the trick and bring sparks back to their marriage. More about Wilson in this PDF excerpt from Timothy Archibald’s book Sex Machines: Photographs and Interviews.

0aericder.jpg 0aurnnn2.jpg

After creating the Love Machine to deal with his sexual problems, Vos imagined that Eric would build the Immortality Machine to secure his after-life concerns. His heart still ticks in his urn, getting aroused when his wife Jenny is close-by. The urn provides Eric with a sense of control and trust in the faithfulness of his wife.

Vos translated Eric’s handyman-approach to his psychological issues to a meta-physical product. The urn focuses on his belief in an after-life. Is there a place on the market for products products or services that support or invite us to reflect on metaphysical beliefs? Or should the market keep on focusing only on the immediate needs of the consumer?

The third project is entitled Wish You Were A Bit More Like Me and is inspired by the Cellular memory theory, which claims that an organ donor’s personality, taste and history can be passed on during transplant surgery. Revital Cohen tells the story of a world in which medical procedures are used to perform personality enhancement surgery.

In a future where medical advances make an organ transplant operation a routine procedure, a transplant wedding would allow a couple to swap their hearts (instead of the traditional ring) and install a fragment of their personality into their partner. Fashion designers would sell special surgery wedding gowns and the wedding ceremony itself would take place in an operating theatre.

0ceremnoh.jpg 0paintnai.jpg

As a result, the newlyweds will be able to share their passions, phobias and traumas as well as experience flashbacks of each other’s dreams and memories.

Originally from we make money not art on February 7, 2007, 12:57am

Posted in ReBlog | No Comments »

Shoe in Mouth

February 9th, 2007 by Monkey

Shoeface

Oh darling, they’re absolutely stunning! But do they come in white?

(via: we-make-money-not-art)

Originally from Tinselman on January 18, 2007, 12:50pm

Posted in ReBlog | No Comments »

Sex Shop Grace

February 9th, 2007 by Monkey

Picture_3_4
Suitcase sex shop, Xiamen street market. Below: wax museum figure, Xiamen

Design researcher, Jan Chipchase, travels the furthest corner of the globe for work and pleasure. From Campeche to Hukeng to Kyotera….

Picture_4_1As a skilled photographer, Chipchase seems to enjoy focusing on the odd and often forgotten details of the world. You can see the world through his eyes on his Future Perfect blog.

Another backpack-around-the-world-with-camera source I continue to enjoy is a photo-book called Asia Grace, by Kevin Kelly. This unbelievable resource (with its accompanying website) is simply packed, from end to end, with the most amazing people and places on earth. One would almost swear that Kelly traveled back through ancient history to take some of these shots.

Originally from Tinselman on January 9, 2007, 6:27pm

Posted in ReBlog | No Comments »

Fantasy Prison

February 9th, 2007 by Monkey

Originally from Subtopia on February 9, 2007, 3:50pm

Posted in ReBlog | No Comments »

One Half-step for Handheld Mapping

February 9th, 2007 by Monkey

Originally from Smartspace on February 9, 2007, 3:49pm

Posted in ReBlog | No Comments »

Fox 25 News Boston - Counter-Terrorism Center

February 9th, 2007 by Monkey
Fox 25 News Boston - Counter-Terrorism CenterFox 25 News Boston - Counter-Terrorism Center

QuickTime Fox 25 News Boston - Counter-Terrorism Center (QuickTime)

We just survived a Lite-Brite scare here in Boston; you can check out Bostonist for coverage of the funny-if-it-weren’t-so-sad story of how Boston was cowed by guerrilla advertising. During an episode of 24 aired shortly before the Mooninite incident, the local Fox affiliate decided to report on the Boston Counter-Terrorism Center (CTC, alas, not CTU). It wasn’t such great timing, as it turned out.

The split-screen styling of the short promo is unremarkable aside from its obvious borrowing of the multi-framed look and feel of 24. It’s clear that the news promo is trying to ride on the back of 24 in terms of visuals and pacing. One small example illustrating how news can feel much more sensationalistic when it gets its content and formal cues from amped-up fictional shows, with explosions juxtaposed side-by-side with local buildings. I don’t want to reach too far with this, but there seems to be a fit between how this news story was presented and how last week’s incident was handled.

Originally from Split Screen on February 5, 2007, 8:34pm

Posted in ReBlog | No Comments »

Cities as Billboards

February 9th, 2007 by Monkey

Originally from Smartspace on February 9, 2007, 3:49pm

Posted in ReBlog | No Comments »

Mobilier de Compagnie

February 9th, 2007 by Monkey

Designed by French designers, iBride, Mobilier de Compagnie is a collection of flatpack tables created in the shape of semi animal sillouettes like the dog like table called Sultan.

related links

iBride

Originally by adnan from sensoryimpact.com on January 28, 2007, 6:59pm

Posted in ReBlog | No Comments »

Interactive Furniture

February 9th, 2007 by Monkey

The Pong table

The Pong table is a dining table that doubles as a LED Pong game. The table works by integrating 2500 LEDs into the table top that shine through the corian surface. When the game is switched off, the integrated technology disappears, leaving a clean table behind.


The roulette table shown below also follows the same principle.

The Roulette table

related links

Waldemeyer

Originally by adnan from sensoryimpact.com on January 24, 2007, 4:40pm

Posted in ReBlog | No Comments »

January’s Top Ten Posts

February 9th, 2007 by Monkey

The Top ten posts from January as reported by Feedburner:

The No.1 post of January 2007

10. Tree Hugger Leaf
09. Lamp Lamp
08. Super Grow Bag
07. 100% Chocolate Cafe
06. Bling Retainer
05. Simple Alog
04. Cup Communicator
03. Girl Power Accessory
02. Thiery Mugler’s Press Kit
01. Blub Lamp

Originally by adnan from sensoryimpact.com on February 3, 2007, 1:35am

Posted in ReBlog | No Comments »

Paper Chandeliers Etc

February 9th, 2007 by Monkey

The latest from Dutch team, WAT Design (Short for Working Apart Together) – Modular coat racks (pictured above) and trendy paper chandeliers (pictured below).

WAT is currently displaying their products with Elseware at the Accent on Design Exhibition.

related links

WAT Design

Originally by adnan from sensoryimpact.com on January 31, 2007, 12:38am

Posted in ReBlog | No Comments »

Rhizome News: Visualizing Memory in Architecture

February 9th, 2007 by Monkey
February 7, 2007
Visualizing Memory in Architecture

Chicago-based artist Lincoln Schatz has been drawing attention with his large-scale generative art installations that visualize memory. The artist has recently been commissioned by Dallas developer Billingsley Company to create one of the largest new media works ever installed in a public space. Due to open on March 29, Schatz’s Collision of Memory will be a permanent installation that flanks each side of the entrance to the elevator area of One Arts Plaza, a $125 million multiuse structure, the first of four residential and office buildings on over 10 acres at the eastern edge of the Dallas Arts District. From that moment onwards, two high definition cameras will record the edifice’s lobby activity, on a daily basis, during a minimum of 8 years. Selected according to specific chance operations, segments of the footage will be displayed on two 9 x 9 foot video walls in four overlapping layers: one from the last two minutes and three from a distant time period. While standing between the two screens, viewers will see themselves along with visual memories of that place. Continuously washing over one another in painterly portraits of individuals and the surrounding environment, these images relate past and present in uncanny ways, creating a non-linear impression of history. - Miguel Amado

http://www.lincolnschatz.com/work/present/07/oneartsplaza.php

Originally from Rhizome.org on February 7, 2007, 9:00am

Posted in ReBlog, Video | No Comments »

The Kumbh Mela Array

February 9th, 2007 by Monkey

The last important bathing date of the half Kumbh Mela in Allahabad, India, is set for next Friday, February 16. By some estimates about 60 million people will have participated by the festival’s end, and as mindboggling as that figure sound, even more pilgrims are expected to attend the Maha Kumbh Mela in 2013.

Here are some photos from Getty Images, which are copyrighted, hence the empathic branding. Nevertheless, the photos are still quite stunning.

Kumbh Mela

Kumbh Mela

Kumbh Mela

Kumbh Mela

Kumbh Mela

Kumbh Mela

Kumbh Mela

So: how much electricity can be generated from 60-70 million ecstatic people walking, parading, running, crossing pontoon bridges, or simply splashing about? How many kilowatts can a teeming mass of people, roughly equal to the population of France, concentrated into an area the size of three Central Parks produce?

Say, for instance, a network of perambulatory channels is grafted onto Allahabad, the Ganges, and Yamuna, something resembling a High Italian Baroque fountain, or if one were to prefer something vernacular, a Mughal fountain, but in either cases, unabashedly flamboyant in design and engineering, crazily interlooping, fractal, and stampede-proof.

It’s a water feature writ large. The Maha Kumbh Mela Fountain.

And imagine then that these human aqueducts were somehow rigged to harness the kinetic energy of tens of millions flowing through them: would there be enough electricity produced to power the city for a couple of months? Or perhaps just to power a handful of emergency hospitals and aid stations? A dozen defibrillators?

Kumbh Mela

A couple of things: 1) We sort of like the image of ash-covered naga sadhus only going through certain channels; women wearing brightly colored saris using other channels; the turmeric yellows over here and the vermillions over there; and petal-bedecked priests being carried on floats through other channels, ones packed with their devotees. All surging towards the water on their own separate paths, coiling and recoiling, circling one another, brushing up against each other, color against color, but without mixing, until finally, they merge together into a single crowd in the holy rivers.

And 2) while waiting for the next mela, you can probably rigged pedestrian subway tunnels to generate electricity from the morning and afternoon rush hour traffic; from sports fans exiting stadiums arenas; from the throng of New Year’s Even and Independence Day revelers as they scamper about urban squares, sidewalks, and plazas, if only to power nearby traffic signals and street lights.


The Jersey Array

Originally from Pruned on February 8, 2007, 11:59pm

Posted in ReBlog | No Comments »

Rhizome News: The Many Sounds of Silence

February 9th, 2007 by Monkey
February 9, 2007
The Many Sounds of Silence

For as long as sound art has been a bona fide genre, silence has been an important medium. Countless avant garde composers have worked the ‘absence’ of sound into their work, and today’s artists have taken many a turn at responding to and initiating their own work of a similar vein. in The exhibition parenthetically title ‘[silence]‘ at New York’s Gigantic Art Space, seventeen artists ‘address the futility of the chase, the beauty of absence, and the rich potential of an empty signal.’ The exhibition includes sculpture, installation, composition, works on paper, and time-based media, all of which was created in the last ten years, during which the show’s organizers, Free103Point9, have operated as a transmission arts organization. Free103 supports artists whose works ‘harness, occupy and respond to the airwaves that surround us.’ In this case, those artists include Pablo Helguera, Pierre Huyghe, Tarikh Korula & Tianna Kennedy, LoVid, Douglas Repetto, Stephen Vitiello, and other pioneers in this field. Their contributions are historically-informed, form-conscious, and manage to balance poetics, beauty, and action in a way that reveals the sonic richness of every experience. If one will forgive the analogy, the show is also a ‘moment of silence’ for Gigantic Art Space, who will close after this exhibition comes down. GAS’s four years of exhibition programming were often marked by collaborations with musicians and sound artists, and this show seems a fitting requiem. - Marisa Olson

http://www.giganticartspace.com/current.html

Originally from Rhizome.org on February 9, 2007, 9:00am

Posted in Music, ReBlog | No Comments »

Multi-touch update

February 9th, 2007 by Monkey

Continuing my investigation into possible interaction models and methods of production in multi-touch surfaces, I thought it was time for an update post.

For anyone new to this area, back in August 2005 I posted the work of Jeff Han, a multi-touch surface using reflection of infrared light and computer vision. Jeff then displayed his latest research of various ways of interacting using multiple fingers and using a collaborative surface. Others began using the same FTIR technique as Jeff to explore ideas, such in Jens Wunderling, Tangent and tabulaTouch.

Apple
iPhone
So the overhyped but impressive Apple iPhone was announced. No comment needed. Of course it features multi-touch screen input, for manipulation of photos and maps, in a gesture like that of Jeffs demo. Apple published a multi-touch patent (WO2005114369) in 2005, as covered in detail by this blog, including many drawings. Here are some more drawings. Apple are rumored to have bought Fingerworks, a company perhaps behind the multi-touch device for this phone and future products. Here is an iPhone video, skip to 2:00 for ‘pinching’ gesture.

(photo from above Engadget)

Perceptive Pixel
Perceptive Pixel
What else? Jeff Han has started a new company to provide multi-touch solutions called Perceptive Pixel. He has released some new prototypes for Fast Company, watch this video. Another set of impressive demonstrations, this time split over two wall projections making it easier for multi user access. The article Can’t Touch This gives a good behind the scenes of Jeffs beginnings and current direction. I look forward to seeing realworld applications of multi-touch interaction, how this alters workflow and collaboration, beyond the future military uses (Jeffs current buyer I believe).

So after the TED talks videos, the blogging world exploded with excitement about Jeffs mutil-touch device. Jens Wunderling, Tabulatouch and Tangent already had working demos out before this excitement, but word spread on how to achieve the FTIR technique. Now many people are exploring the best way to create such devices.

So what next?

The NUI Group (started by Chris Moore) are bringing all of this together, focussing their work on documenting “Open Source Multi Touch”…’which is purely for accelerating development of FTIR hardware and gesture tracking software. Thus allowing us to find the cheapest and most effective ways to construct our input devices’. Their blog documents more work emerging in this area, a discussion forum and wiki.

This will be my last post on multi-touch interactive surfaces until :
a) real world application of someone using a device in their industry.
b) a new form of gesture or interaction is shown, beyond that of Jeffs presentations.
c) a completed guide and software kit is released for people to create their own screens.

Multi-touch
c-base in Berlin have built their own multiTouchConsole (thanks Jens). Their site and this video gives an insight into the build process. There don’t appear to be any user interaction demos available yet though.

There are many examples on the NUI Group showcase forum about building the multi-touch surface (including this great documentation), so head over there if you are interested in developing your own.

More links:
Building a Multi-Touch Sensitive Table

Originally by Chris OShea from Pixelsumo on February 8, 2007, 6:44pm

Posted in ReBlog, Video | No Comments »

Tinker.it and Bluetooth Arduino

February 9th, 2007 by Monkey

Arduino Bluetooth
Arduino Bluetooth

Arduino Bluetooth released
I have just received my Arduino Bluetooth board (shown top), available for 79 euros (+vat & delivery) from here. It is extremely easy to get going, just connect to the bluetooth device from your machine and it mounts it as a serial port, ready to read sensors and control actuators. I’ll post experiments in this later.

The device has a great set of features, using the Bluegiga WT11 Bluetooth means it can work up to 100m away, you can send commands to other Arduino BT to create a network, scan for nearby Bluetooth devices etc. The board uses a ATmega168 (so twice the program memory space than previous Arduino), has three more PWM pins, two more analog inputs can run on smaller 3v batteries.

Arduino Bluetooth Workshop
The excellent Mediamatic in Amsterdam is having an Arduino Unplugged Workshop on 12th-14th March. For 125 euros, Massimo Banzi (aka Mr.Arduino) will give you layout details of the Arduino Bluetooth board, you’ll learn how to connect which hardware to it, and you’ll learn the basic programming skills needed for building your own Arduino application. All participants design and build their own wireless Arduino project. Having attended an Arduino workshop over a year ago, I can highly recommend it to any beginners interested in the area of physical computing.

Tinker.it launched
By the looks of his blog and photos, Massimo has been super busy with others starting up the tinker.it company. Tinker.it are a company that provide products, services, workshops and consultancy to the design/art/architecture community. For more on their services and recent projects, visit www.tinker.it

Tinker It

Some of their products in the works that are very interesting to me…

I’ve already mentioned the Arduino Bluetooth, but look out for the Arduino Ethernet, using Open Sound Control over a network interface. There is an Interactive MP3 Player that you can control using sensors and Arduino code. A DMX Interface for controlling lighting projects. Also a modular LED matrix prototyping tool and Tastiera, a USB keyboard emulator (for fast protyping using digital on/off inputs). Potentially a great set of products for artists.

Tinker It Toolkit

Tinker.it are also producing a Prototyping Toolkit, a complete system designed to allow designers to rapidly prototype interactive devices and evaluate sensors and actuators. These are prebuilt sensors and actuators, each with their own mini circuit board, so can be plugged straight in, Reminiscent of the pre-made sensors for i-cube and teabox. Perfect for designers who aren’t yet ready to get their hands mucky with solder.

Originally by Chris OShea from Pixelsumo on February 5, 2007, 4:50pm

Posted in ReBlog | No Comments »

Silky, Sultry, and Smokin’ Hot — A Smoke Photography How-to

February 9th, 2007 by Monkey

When you first see the swooping, curling, technicolor tendrils in Graham Jefferey’s work, you can’t help but wonder how he can manage to make ordinary gray smoke so beautiful.

Our pal Haje recently collaborated with Graham on a piece that delves into all the details: the lighting, the exposure, the best way to create the right kind of smoke, even the photoshop work needed to create the effect.

Unconvinced? Flip through Graham’s examples and you’ll be fired up to make your own!

A Smoke Photography How-to
www.photocritic.org/2007/artsmoke-photographing-smoke/


 Link to this | Filed under Tutorials.

Originally by photojojo from Photojojo on January 29, 2007, 1:55am

Posted in Images, Photography, ReBlog | No Comments »

« Previous Entries

copyright © 2oo6 by Monkey Plunger | Powered by Wordpress

Ported by ThemePorter - template by Design4 | Sponsored by web hosting bluebook